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lightxbulb's user avatar
lightxbulb
  • Member for 5 years, 4 months
  • Last seen this week
3 votes
Accepted

Measure (or Jacobian) conversion for direction sampling

1 vote
Accepted

Evaluating the Rendering Equation by hand (simple case)

2 votes
Accepted

How does a path tracer capture light falloff if it deals exclusively with radiance?

2 votes

Degree for Computer Graphics : Computer Science or Mathematics?

1 vote

Problem with definition of BSDF and radiance

0 votes

Constructing half-edges table from triangle list without hash

1 vote
Accepted

Faring a region of a mesh connecting two curves

0 votes

Is there a canonical way to convert G1 continuity to C1 continuity for splines

1 vote

Avoiding gimbal lock in spherical movement around an object - Python

1 vote
Accepted

Where does sin(theta) go in estimators of The Rendering Equation?

1 vote

How is Aperture and Pixel Size accounted for in calculating received power using ray tracing?

1 vote

Fake cubic Hermite spline interpolation with smoothstep

0 votes

Point a normal vector towards a point in 3D-Space

1 vote
Accepted

MSE & Variance of Monte Carlo Estimator

1 vote
Accepted

Split a string of line segments into several other line segments

0 votes
Accepted

Convert one triangle to another in matrix4x4?

1 vote
Accepted

Determinants as another way to multiply two vectors

3 votes
Accepted

Ray Tracing With Continuous Refraction

1 vote

Adding cos(θ) from rendering equation ruins the renderings

0 votes

Student-friendly ray-triangle intersection

1 vote
Accepted

Specular reflection with different viewing direction where reflection direction and viewing direction coincide

1 vote

Interpolating poisson disk samples in real time

0 votes
Accepted

PDF for sampling emissive meshes for NEE/MIS

1 vote

Half Edge criterion to check if an edge flip is illegal?

4 votes
Accepted

$(x, y, 1)$ is 2D homogenous coordinates or 3D homogenous coordinates?

1 vote

How are the normals 'derived' from grey scale bump maps?

2 votes

Perspective transformation is perspective projection?

5 votes

Why wasn't CryTek SSAO multiplied by 2?

1 vote

Gimbal lock confusion

1 vote
Accepted

Simulate projection matrix deformation in two camera setup