For questions about computations subject to real-time constraints. The minimum framerate for a real-time illusion is usually considered to be around 24 frames per second. See also [interactive] for less strict constraints and [offline] for computations which will take significantly longer.
Use this tag for questions about computations subject to real-time constraints. The minimum framerate for a real-time illusion is usually considered to be around 24 frames per second, at which the human will perceive a sequence of similar frames as fluid motion.
For more information, see Wikipedia.
See also interactive for less strict constraints and offline for computations which will take significantly longer.