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How does one construct a 3D file format from pixels and vertices?

Here is an overview of how you would go about producing an glTF asset from your data. First, write your index and vertex data arrays into files. They can be all the same file, but for the ...
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How does one construct a 3D file format from pixels and vertices?

The list of pixels would typically be encoded as one of the popular image formats like ktx if it is going to be consumed by other rendering programs, or jpg if it is just for viewing. The vertices, ...
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