16
votes
Accepted
Is gamma still important to take into account?
Yes, while many screens and OS operations are using a gamma of 2.2 your hardware and computation result still need to be corrected. There are also special mediums such as broadcast TV's that have a ...
11
votes
Is gamma still important to take into account?
The de facto standard color space for digital images these days is sRGB. sRGB is a good default assumption if working with a display whose exact color space is not known (i.e. most random displays ...
9
votes
Accepted
How much should I rely on Geometry shaders in WebGL?
WebGL doesn't even currently support geometry shaders, so to directly answer the question: 100% of all users.
3
votes
Accepted
What do the OpenGL version strings from glxinfo actually mean?
When creating a OpenGL context you have to specify a profile mask, which is a way of telling the driver whether you want to use compatibility ("legacy") features or not.
Drivers are required to ...
3
votes
Dealing with OpenGL versions across multiple computers
After running across an aside in a tutorial and doing some further digging, I think I understand this now.
According to the OpenGL ABI specification, only the functions defined in OpenGL 1.2 need to ...
2
votes
Accepted
How can I test my GLSL code on different hardware?
I highly recommend getting at least 1 card from one of the other vendors like AMD. It doesn't have to be fancy, the cheapest thing you can get off ebay will help. Just make sure it supports the same ...
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