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Questions tagged [vulkan]

For questions about the Vulkan graphics/compute API.

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Instanced Stereo Rendering vs. Multiple Command Buffers

Source In this webpage from Nvidia, the author(s) seems to imply that you could create a command buffer for each eye on separate threads. However, I don't see the benefit to this over instanced ...
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How do I create a Win32 window with a Vulkan context?

I am aware of libraries that already do this (like GLFW), but I would actually prefer do all of the window and context creation by myself.