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Questions tagged [human-vision]

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2
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0answers
63 views

Constraining a Polyline to Look Smooth

What are the mathematical constraints required for a polyline, i.e., a piecewise linear curve, to appear as a smooth curve to human vision? I've discovered one document that specifies only that the ...
0
votes
0answers
27 views

How to apply SSRT to an existing image with associated depth map?

I have the following image and depth map from a CV paper: I want to know if there is an existing way to apply screen space rendering to a pre-existing image. Before someone yells ate me saying "Why ...
4
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1answer
71 views

human visual: relation of Distance and DPI

I was told that human's visual sharpness is 60 pixels per degree. As such, pixel per inch is approximately given by: PPI = 1/ (Distance * tg((1/60*pi/180) ) Is ...
5
votes
1answer
169 views

Pixel density / color channel depth ratio for dithered gradients

Dithering increases percieved color depth by adding a "noise" to an image on transform from high color depth (e.g. 32-bit floating point) to lower color depth (e.g. 8-bit integer). A prerequisite is ...
12
votes
2answers
185 views

Realistic rendering: which processes of the human eye and brain do I need to consider?

Photorealistic rendering has the goal of rendering an image as a real camera would capture it. While this is already an ambitious goal, for certain scenarios you might want to take it further: render ...
7
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1answer
74 views

Finding a color perceptually similar to an image

I'm working on a program to use randomly-selected images as a desktop background. Now, not all images are the same shape as a computer monitor. One idea I had for dealing with this is to set a ...