Questions tagged [android]

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Unable to implement firebaseui auth in android app

i was trying to integrate firebase authentication in my android app using implementation 'com.firebaseui:firebase-ui-auth:4.3.1' but i am getting the errors: <...
1
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0answers
155 views

OpenGL ES 3.0 - Uniform Buffer Object non-static indexing

I've encountered a very strange issue while testing UBO on Android device: if I try to index UBO array with non-constant index, the program fails to link with log: ...
1
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3answers
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Same specular lighting on both tris in a quad (for “low-poly” “flat shading” look)?

Here's an example of the flat shaded squares I want. But my squares are made of two triangles, and I'm getting flat shading of those triangles. In openGLES 3.1 (android), I'm turning off ...
5
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1answer
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Can the uniform id be changed from run to run on the same machine?

I have a shader which has several uniform variables: uniform vec4 a; uniform vec4 b; uniform vec4 c; I'm getting these handles using ...
7
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1answer
3k views

Using extensions in Android OpenGL ES 2.0

It is no secret that according to the official documentation extensions are not available under OpenGL ES 2.0. Nevertheless, the glext.h file present in the NDK platform-include directories makes me ...