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Questions tagged [3dtexture]

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4
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1answer
159 views

Manually fetching 8 neighboring texels from 3D texture greatly decreases performance

I'm implementing manual interpolation between texels in a 3D texture to be able to discard some of them when needed. Compared to hardware interpolation, this process takes a lot of time. If I simply ...
1
vote
0answers
35 views

Handling varying texture sizes in an array texture

Say we've idetified that we have a varying number of textures that are upper capped by 2 parametrs. thus we allocate the maximum amount of memory needed to store all textures as follows: ...
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0answers
55 views

How to automatically project texture from high poly mesh to low poly mesh?

I have two aligned meshes: I have exact mapping from each vertex of low poly mesh to surface of a high poly mesh. High poly (~100K vertices) mesh is non-manifold, low poly (~1K vertices) is manifold ...