I was making some circles in the HTML Canvas element and the circles were so smooth. In a sense that you cant see any vertices.
I normally work in unity and I you make a shape in 3d you most of the time see vertices (aka not a perfectly smooth circle). It only really looks smooth if you crank the vertices count up to something like 100 - 150 But this would be highly inefficient to render.
So now my question: How does HTML canvas manage to draw such smooth circles? Is this A: with a very high vertices count, or B: some other magic is used if so how do they do it?
Let me know if anything is unclear or needs extra information.