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I'm a physics a student and currently working on OpenGl. I have been searching for applications related to physics that could be simulated. I want to write a code for a unit cell of NaCl on Opengl. Has anyone tried it? or have any idea how it could be done?

Also, I'm a beginner and kind of confused on what I should learn and what information is relative to me so if you have any tips please share.

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    $\begingroup$ First you should search for modern opengl tutorials describing how to render basic primitives like lines or spheres using opengl draw calls or instanced draw calls. This site is for more precise questions regarding graphics programming. $\endgroup$ – narthex May 17 at 10:37

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