Here's the problem : I have multiple noise generators in my program I Can't change. Perlin Noise, Diamond Square, Voronoi, etc. Unfortunately for me, I want the noise to be tileable, no matter the generator :
The idea is to create a torus-like strategy game with the user choosing a noise and then having it tiled to play on it.
I'm very well aware it's a rather poor design to make it tileable afterwards, but it's a time saver for the coding part.
Thank you in advance for your help and ideas.