1
$\begingroup$

Is there an efficient way to identify the plane of symmetry in a 3D mesh? Preferably with existing code / software but if anyone knows how to implement it that would also be helpful.

Example of the problem: you have a 3D mesh of a duck that is centered at the origin. The correct answer in this case would be the plane where x = 0.

$\endgroup$
2
$\begingroup$

You can look into this: https://cescg.org/wp-content/uploads/2017/03/Dvo%C5%99%C3%A1k-Estimating-Approximate-Plane-of-Symmetry-of-3D-Triangle-Meshes.pdf There are definitely other papers on the subject though

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.