I can easily make models by Modeling with Distance Functions but I need make mesh from It so I decide to use voxelizing and make triangles for my signed distance field torus like this video.but I haven't Idea that how can I do this. you can see this torus on my github.
I found a software as SDF Mesher.this is what I want but not released.
he converted shader to mesh?! how could be Implemented!?
In short I need a way to convert sdf to mesh.for example this:
Input : SDF Model
Output : Mesh