What is a good book to be used as a general reference about the architectures of GPU drivers?
Example of sections I would be looking for:
- Theoretical descriptions of how drivers might or should work.
- Enumeration of aspects to consider when writing GPU drivers.
- What higher-level graphics programmer should definitely know about the drivers they use.

  • 1
    $\begingroup$ I wish such a book would exist, but I doubt if it does... 😩 $\endgroup$ – Nathan Reed Apr 11 '18 at 2:21

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