1
$\begingroup$

I am attempting to code a simple spring mass system simulation in which a sphere pendulus hangs from a string (a spring) by the top and then another sphere (controlled by the user) can move and interact (collide) with this hanging sphere.

I have already coded the dynamics of the spring part of the simulation, but I do not know enough to add the rigid body dynamics. I would like either an explanation or a source to understand how to algorithmicaly do this simulation.

$\endgroup$

Your Answer

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Browse other questions tagged or ask your own question.