tl;dr Is there a name for a type of (non-physical) projection that causes objects to become larger the farther they are from a camera?
With a fisheye projection, an object twice as far from the camera is less than half the size on screen. (I think; my understanding of fisheye math is fuzzy. I gather there are various projections/mapping functions.) There is massive foreshortening, objects shrink very quickly as they move away.
With an orthographic projection, an object twice as far from the camera is always the same size on screen. There is no foreshortening. Infinitely-far objects have the same size.
Now, go one step farther. I want negative foreshortening. I want to see an object get bigger the farther away it gets. Infinitely-far objects have infinite size.