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I have a lot of data that I generate from an Excel spreadsheet and would like to render them graphically using OpenGL by launching it from within a VBA module. Here, I mean Visual Basic for APPLICATIONS, (not .NET). Could somebody give me a pointer on how to get started.

I've written lots of C++ code with OpenGL, but I'd like to know how to get that first foot in the door with regards to including OpenGL in a VBA environment. I'm running Windows 7. Thanks

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    $\begingroup$ Since this is a VBA-specific question, and there aren't a lot of VBA-using graphics researchers, I doubt you'll get good answers here; you might do better on Stack Overflow. $\endgroup$
    – Dan Hulme
    Jun 6, 2017 at 13:47
  • $\begingroup$ Thanks! I was able to find what I needed with some digging anyway, but I'll be sure to post all future followup questions there. $\endgroup$ Jun 6, 2017 at 13:51
  • $\begingroup$ If you feel the answer you discovered for yourself might be relevant to others working with computer graphics in future, you could add a self answer to this question. $\endgroup$ Jun 7, 2017 at 14:52
  • $\begingroup$ Will do. Once I get off this train! :-) $\endgroup$ Jun 7, 2017 at 17:17

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As promised but with apologies for the tardiness, here's a GREAT repository of detailed information for using OpenGL with VBA:

Découvrez la 3D OpenGL 1.1 en VB6/VBA | arkham46.developpez.com

It's in French, but translates beautifully. I wa able to get OpenGL up and running in less than 15 mins using this SUPERB tutorial.

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