So i'm currently trying to draw a 3D cube, and from what I understand everything should be working right, but It's coming out weird and I believe it's because the ordering of my indexes is wrong. Is there any way to view what vertex is associated with an index? for instance something along the lines of


that would output something along the lines of:

index[5]: (0.5, 0.5, 0.5)

Is this possible at all? or at least to view it in a debugger?



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