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Is there any tool available for debugging GLSL shaders?

I have nvidia geForce 940m GPU which doesn't support Nvidia NSight and RenderDoc is great but it doesn't support GLSL shader debugging. I am using windows 10.

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closed as off-topic by trichoplax Dec 26 '16 at 11:36

This question appears to be off-topic. The users who voted to close gave this specific reason:

  • "Questions asking us to recommend or find a book, tool, software, tutorial or other off-site resource are off-topic for Computer Graphics as they tend to attract opinionated answers and spam. Instead, describe your problem or need and the steps, if any, you've taken to solve it." – trichoplax
If this question can be reworded to fit the rules in the help center, please edit the question.

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    $\begingroup$ You might want to say what platform you're on, as that will likely change the answer. $\endgroup$ – user1118321 Dec 26 '16 at 6:14
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    $\begingroup$ There's a list on the OpenGL page... khronos.org/opengl/wiki/Debugging_Tools $\endgroup$ – russ Dec 26 '16 at 8:04
  • $\begingroup$ Not sure about the quality of the various tools though, generally it's not up to the standard of the DirectX tools that ship with Visual Studio. I tried gDebugger on a project last year but it didn't work with compute shaders at all... $\endgroup$ – russ Dec 26 '16 at 8:06
  • $\begingroup$ That link helped. Thanks. Did you try CodeXL? $\endgroup$ – Ankit singh kushwah Dec 26 '16 at 8:10
  • $\begingroup$ Questions about debugging GLSL are on topic. Questions like this and this are fine. However, requests for off site resources (such as a debugging tool) are off topic here. You can ask for recommendations over on Software Recommendations but please read their on topic page first. $\endgroup$ – trichoplax Dec 26 '16 at 11:36

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