I'm interested to know whether the demoscene has historically introduced new techniques that would have otherwise taken longer to discover, contributing to the progress of computer graphics. Has it become more or less relevant over the years?
I know that some of the early demos took advantage of known hardware errors and went beyond what was considered possible at the time, but what I'm interested in is whether any of the new techniques introduced were then taken up by researchers or professional programmers to become part of the mainstream accepted way of doing things.