I want to visualize a scene with simple shapes (e.g. boxes, pyramides, etc.) and I am looking for a tool or framework in C/C++ to do this. Focus of the application is to parameterize the relative coordinates (position+rotation) of the scene objects. Also defined camera view support would be much welcomed. What I actually would want is the VRML World Editor from Simulink. However I need something thats free for company in-house use.

Could anybody give suggest me something suitable?

  • $\begingroup$ Try a game engine like unity, etc... not sure this is the best place for this question though $\endgroup$ – joojaa Mar 3 '16 at 12:37
  • $\begingroup$ Thanks, I have thought of Unity already. But I think it would be overkill for my purpose. I was hoping to find something not so complex. $\endgroup$ – dcfyg Mar 3 '16 at 14:11
  • $\begingroup$ if it's really for trivial shapes and to play with positions and orientations, why base OpenGL is not good ? $\endgroup$ – Fabrice NEYRET Mar 4 '16 at 7:06
  • $\begingroup$ Not sure if this is what you're looking for, but OpenSceneGraph or Vtk are scene graph toolkits. You may want to check licensing. I think they are LGPL but I'm not sure. $\endgroup$ – andrea.al Mar 5 '16 at 13:39
  • $\begingroup$ Questions asking us to recommend or find a book, tool, software, tutorial or other off-site resource are off-topic as they tend to attract opinionated answers and spam. Instead, describe your problem or need and the steps, if any, you've taken to solve it. See also What topics can I ask about here? $\endgroup$ – trichoplax Mar 12 '16 at 11:38