I am quite confused over how GLM library is behaving or I am using it improperly.
glm::vec2 testVec(6,-4); float len = testVec.length();
I get the value
2 with the above code snippet. I believe I am trying to get the length of the vector defined by
testVec. You know very well that it is not the correct length of the vector. What am I missing here?