How are objects moved smoothly from point A to point B given matrix transformations that describe next position?

  • $\begingroup$ Skeletal Animation $\endgroup$ – glampert Oct 31 '15 at 17:48
  • $\begingroup$ I assume the question is really how are transformation matrices interpolated. stackoverflow.com/questions/3093455/… $\endgroup$ – Rotem Nov 1 '15 at 8:50
  • $\begingroup$ Or have a look at screw theory. $\endgroup$ – tom Nov 1 '15 at 22:06
  • $\begingroup$ Welcome to Computer Graphics SE! I think there's a good and interesting question there, but currently it's not clear what exactly is being asked. Please consider editing some more detail into your question and also show what you've tried/found out yourself. $\endgroup$ – Martin Ender Nov 3 '15 at 8:56