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How are objects moved smoothly from point A to point B given matrix transformations that describe next position?

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closed as too broad by Robert Cartaino Oct 31 '15 at 14:54

Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

  • $\begingroup$ Skeletal Animation $\endgroup$ – glampert Oct 31 '15 at 17:48
  • $\begingroup$ I assume the question is really how are transformation matrices interpolated. stackoverflow.com/questions/3093455/… $\endgroup$ – Rotem Nov 1 '15 at 8:50
  • $\begingroup$ Or have a look at screw theory. $\endgroup$ – tom Nov 1 '15 at 22:06
  • $\begingroup$ Welcome to Computer Graphics SE! I think there's a good and interesting question there, but currently it's not clear what exactly is being asked. Please consider editing some more detail into your question and also show what you've tried/found out yourself. $\endgroup$ – Martin Ender Nov 3 '15 at 8:56