Given 3D mesh with a closed surface. (solid object without hole).
I'm looking for an algorithm to calculate its volume.
There are several ideas, Such as
- Voxelized and count voxels
- Point cloud and Monte-carlo integration to find the point inside the mesh.
I didn't know yet if these are possible but it would give me a pretty rough estimation.
So I'd like to have an accurate analysis approach.
Any suggestion?