I am fairly new to CG and 3d art. I'm trying to learn to make good game assets (ie. Low poly count, clean looking) in a cartoon style.
I'm making this character as pictured. But his eye is a separate mesh. If I want to join it together I need to add extra edges to the whole model that otherwise aren't needed.
For this particular game, the eyes, mouth etc doesn't need any animation.
My question is, are there any advantages to finding a way to join the eye hemi-sphere to the face mesh, or is it fine just to leave it like this?
Thanks for any help