a 3D model is a collection of points, and basically a 3D software has algorithm to find out how those points connect to make surfaces.
I'm searching for what those algorithms are called, that can use a set of points and properly fill in the dots to create the accurate 3D model from the set of points to create the 3D object intended.
Please mention the name of the algorithm if it's a general approach, if it's file specific then please assume for .obj
files. Any links or references would also be highly appreciated.