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I am developing a script that will determine a minimal voxel size in a mesh. My first thought was to caculate the area of given face. Another approach would be to calculate minimal line length and maximum curvature, but I'm unsure what to do after that. I couldn't find anything related to that online. I was hoping someone will point me in te right direction.

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  • $\begingroup$ Can you describe the problem a little bit more? I am not sure if I am understanding you correctly. Do you want to take an arbitrary 3d mesh and approximate it with voxels? $\endgroup$
    – wychmaster
    Dec 1, 2020 at 8:56
  • $\begingroup$ Yes. I want to calculate minimal voxel size, as to not lose any details in the mesh $\endgroup$ Dec 2, 2020 at 9:23

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