Timeline for How can I debug GLSL shaders?
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Aug 7, 2015 at 9:42 | comment | added | Martin Ender | Hm yeah, I'm aware that I can get compiler errors. I was hoping for better runtime debugging. I've also used WebGL inspector in the past, but I believe it only shows you state changes, but you can't look into a shader invocation. I guess this could have been clearer in the question. | |
Aug 7, 2015 at 9:39 | history | answered | S.L. Barth is on codidact.com | CC BY-SA 3.0 |