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1 answer
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How do I convert pathtraced distance to value that is usable by OpenGL's depthbuffer?

1 vote
1 answer
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(Lorenz-)Mie phase function instead of Henyey-Greenstein?

4 votes
1 answer
303 views

Deriving radiance from irradiance and intensity

4 votes
1 answer
102 views

Does MRG32k3a compare well with PCG and Xorshift256*?

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1 answer
54 views

What is the rendering cost of photo realistic video today?

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0 answers
57 views

Applying Monte-Carlo methods in path tracing

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1 answer
112 views

What is meant by ‘NEE’ in computer graphics?

1 vote
1 answer
577 views

Volume Rendering: Implementation

2 votes
1 answer
60 views

What does 'free-path' mean?

2 votes
1 answer
59 views

importance sampling rectangular light

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0 answers
134 views

Wavefront Path Tracing: Implementation and Performance Issues

2 votes
1 answer
196 views

Rendering equation - brdf / pdf > 1?

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116 views

How are point and pure directional lights sampled in an unbiased path tracer?

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1 answer
106 views

Next Event Estimation for Triangle-based Light Sources

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