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1 vote
3 answers
400 views

What projection matrix and world transformation do I need to have an isometric projection?

1 vote
0 answers
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How to morph a enclosing mesh according to the enclosed mesh?

7 votes
1 answer
697 views

How to match Blenders polynomial lens distortion model with GLSL?

2 votes
1 answer
203 views

View rotation matrix

0 votes
1 answer
145 views

Point a normal vector towards a point in 3D-Space

3 votes
3 answers
229 views

Estimating the position of vertexes in a 3D model

1 vote
1 answer
61 views

Measure (or Jacobian) conversion for direction sampling

0 votes
1 answer
102 views

Extrapolating geometry across a triangle mesh?

1 vote
1 answer
34 views

How to determine the transformation matrix from given initial and transformed co-ordinates?

2 votes
1 answer
131 views

How can I determine ideal NURBS surface control points for a multi-patch sphere?

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1 answer
136 views

Plot inverse of emulated double-precision floats

4 votes
2 answers
303 views

Degree for Computer Graphics : Computer Science or Mathematics?

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1 answer
56 views

What are the exact math steps to convert sRGB (D65) to Lab (D50) colorspace?

4 votes
2 answers
436 views

Barycentric coordinates for 5-sided polytope of two triangles and three trapezoids

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